4/24/2023 0 Comments Persean league starsector shipsFor over 200 cycles, humanity has been losing its grip on civilization and struggling desperately to hang on to what is left. Our attack on the corporation reaches its height just as we receive some much needed reinforcements. The story of Starsector concerns a dense region of space in the Perseus Arm left relatively unharmed by the calamity that destroyed the Domain. Now, humanity is scattered in pockets throughout the galaxy, trying to recover from the great Collapse. Entire worlds cut off from the Gate network starve, burn, and tear themselves apart. The comforts of the high age of civilization are but a memory. “Make no mistake, the Persean League is not egalitarian, it does not protect individual freedom.The interstellar Gate System which binds the space of the Human Domain in a network of trade, industry, and empire collapses in an instant that shatters known civilization forever. c+160 - Andrada defeats Warlord Loke Much glory earned by the young and upcoming Hegemony officer Andrada in the Battle of Maxios. Scores major victory by catching Hegemony taskforce unaware in Penelope’s Star. While the Domain might have intervened against the domestic policies of the worlds it ruled, the League specifically forbids such intervention. Rogue fleet of former Domain military warships under command of Onesimos Loke enters Persean Sector after raiding fringe worlds. The DA are rolling out with 2 battlecruisers and a dreadnought to strike at us and so it's time for us to hit back with out own capital ships. They wouldn't rule the sector they'd parcel it out among themselves and then they'd start squabbling. ago In lore the persian league is a collection of independent polities led by oligarchs held together by loose rules and the threat of the hegemony. They sometimes clip into my super capital or other ships of my fleet and get destroyed, luckily I have phase anchor so they just phase out. Same thing happened to me, but with phase ships. The Persean League is not intrinsically egalitarian or for individual freedom as-such – the purpose of the League is freedom of the constituent polities with any matters of internal politics of those polities to be left to their own devices. Persean league is an offshoot, they're not concerned with governing the sector. The shortest path to the enemy is through a friendly capital ship. The League, by its laws, unites against other external threats such as particularly meddlesome megacorporations, warlords, and the Luddic Path. After returning from deep space, expedition force received repairs in faction colony and went on defense mission against pirate raid. These ships can also be broken down into three major tech levels: Low Tech, Midline, and High Tech. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. But the League is united when it comes to the Hegemony who they consider to be illegitimately enforcing martial law in the name of the Domain, a dead political entity. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. Members of the League don't necessarily agree on all issues, domestic or otherwise, and may even come into armed conflict with one another. The League is initially friendly with the Sindrian Diktat and hostile to the Hegemony.Īn alliance formed to counter Hegemony domination of the Sector. The Path controls the markets of Chalcedon in Kumari Kandam and Epiphany in Al Gebbar. It is a religious terrorist organization made up of radical adherents of the Luddic faith. ![]() Its largest world, Kazeron, has a military submarket and a high stability, and is a good place for purchasing supplies, ships and weapons, and Heavy Armaments. Luddic Path StarSector Wiki Fandom in: Factions Luddic Path Edit The Luddic Path is a faction in the Sector. The League uses a range of midline and high-tech ships, providing an alternative source to Tri-Tachyon for the latter.
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